package constants.skills;

public class 隐月 {
  public static final int 九死一生 = 20050286;
  
  public static final int 精灵凝聚第1招 = 20050285;
  
  public static final int 缩地 = 20051284;
  
  public static final int 联盟的意志 = 20050190;
  
  public static final int 九死一生_传授 = 80000169;
  
  public static final int 英雄之回声 = 20051005;
  
  public static final int 冲击拳 = 25001000;
  
  public static final int 冲击拳_2 = 25000001;
  
  public static final int 闪拳 = 25001002;
  
  public static final int 闪拳_2 = 25000003;
  
  public static final int 跳跃 = 25001204;
  
  public static final int 乾坤一体 = 25000105;
  
  public static final int 破力拳 = 25101000;
  
  public static final int 破力拳_2 = 25100001;
  
  public static final int 破力拳_冲击波 = 25100002;
  
  public static final int 粉碎铁爪_下 = 25101003;
  
  public static final int 粉碎铁爪_前 = 25101004;
  
  public static final int 后方移动 = 25101205;
  
  public static final int 精灵凝聚第2招 = 25100107;
  
  public static final int 灵狐修炼 = 25100009;
  
  public static final int 灵狐修炼_攻击 = 25100010;
  
  public static final int 拳甲修炼 = 25100106;
  
  public static final int 力量锻炼 = 25100108;
  
  public static final int 灵狐 = 25101009;
  
  public static final int 通背拳 = 25111000;
  
  public static final int 通背拳_2 = 25110001;
  
  public static final int 通背拳_3 = 25110002;
  
  public static final int 通背拳_冲击波 = 25110003;
  
  public static final int 粉碎铁爪_回 = 25111004;
  
  public static final int 招魂之幕 = 25111005;
  
  public static final int 束缚术 = 25111206;
  
  public static final int 精灵凝聚第3招 = 25110107;
  
  public static final int 招魂式 = 25110108;
  
  public static final int 幻灵招魂 = 25111209;
  
  public static final int 弱化 = 25110210;
  
  public static final int 爆流拳 = 25121000;
  
  public static final int 爆流拳_2 = 25120001;
  
  public static final int 爆流拳_3 = 25120002;
  
  public static final int 爆流拳_4 = 25120003;
  
  public static final int 鬼斩 = 25121005;
  
  public static final int 四魂刻印 = 25121006;
  
  public static final int 分魂斩 = 25121007;
  
  public static final int 冒险岛勇士 = 25121108;
  
  public static final int 招魂结界 = 25121209;
  
  public static final int 火灵狐修炼 = 25120110;
  
  public static final int 火灵狐修炼_攻击 = 25120115;
  
  public static final int 勇士的意志 = 25121211;
  
  public static final int 精灵凝聚第4招 = 25120112;
  
  public static final int 高级拳甲修炼 = 25120113;
  
  public static final int 洞察之眼 = 25120214;
  
  public static final int 英雄海盗隐月 = 71000251;
  
  public static final int 幻灵招魂_1 = 25111211;
  
  public static final int 鬼斩_强化 = 25120146;
  
  public static final int 鬼斩_BOSS杀手 = 25120147;
  
  public static final int 鬼斩_额外攻击 = 25120148;
  
  public static final int 爆流拳_强化 = 25120149;
  
  public static final int 爆流拳_额外目标 = 25120150;
  
  public static final int 爆流拳_爆击率 = 25120151;
  
  public static final int 火狐灵_强化 = 25120152;
  
  public static final int 火狐灵_重复攻击奖励 = 25120153;
  
  public static final int 火狐灵_召唤机会 = 25120154;
  
  public static final int 精灵化身 = 25121030;
  
  public static final int 精灵凝聚最大化 = 25121131;
  
  public static final int 英雄奥斯 = 25121132;
  
  public static final int 精灵集束 = 400051010;
  
  public static final int 鬼门阵 = 400051022;
  
  public static final int 鬼门阵1 = 400051023;
  
  public static final int 真_鬼斩 = 400051043;
}


/* Location:              C:\PGX\Server.jar!\constants\skills\隐月.class
 * Java compiler version: 8 (52.0)
 * JD-Core Version:       1.1.3
 */